sphere

GPU-based 3D discrete element method algorithm with optional fluid coupling
git clone git://src.adamsgaard.dk/sphere
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commit 096a799126d8262917e89ae78079f57e350fbaeb
parent 0ec8a4f1b6edc5d1e88490612102bfa70e9ea1ed
Author: Anders Damsgaard <anders.damsgaard@geo.au.dk>
Date:   Thu, 14 Aug 2014 15:59:24 +0200

remove linear plot

Diffstat:
Mpython/sphere.py | 1-
1 file changed, 0 insertions(+), 1 deletion(-)

diff --git a/python/sphere.py b/python/sphere.py @@ -4205,7 +4205,6 @@ class sim: plt.title('$c_v$ = %.2e m$^2$ s$^{-1}$ at %.1f kPa and $e$ = %.2f' \ % (self.c_v, sb.w_devs[0]/1000.0, e)) plt.semilogx(t, H, '+-') - plt.plot(t, H, '+-') plt.axhline(y = self.H0, color='gray') plt.axhline(y = self.H50, color='gray') plt.axhline(y = self.H100, color='gray')