commit 39fa2f05d08dbf20c3138a1665436a268bc86780 parent e4049c1e69cd49dc9c287e770375aa917dda9ed5 Author: Anders Damsgaard <andersd@riseup.net> Date: Wed, 8 Nov 2017 12:03:28 -0500 add note on how to simulate a landslide Diffstat:
M | docs/src/man/getting_started.md | | | 4 | ++++ |
1 file changed, 4 insertions(+), 0 deletions(-)
diff --git a/docs/src/man/getting_started.md b/docs/src/man/getting_started.md @@ -406,3 +406,7 @@ julia> Granular.render(sim, trim=false) bigger or smaller. - How is the model performance effected if the grain-size distribution is wide or narrow? +- Create a landslide by turning the gravitational acceleration vector (set the + `y` component to a non-zero value, and setting the side boundaries to be + periodic with `Granular.setGridBoundaryConditions!(sim.ocean, "periodic", + "east west")`.