commit 52c6f36a76cfb917687dd2ef666178bd18f06c23
parent d572b97cf5cf12f47a93f0d6f55919737816e6fd
Author: esbenpalmstrom <esbenpalmstroem@gmail.com>
Date: Thu, 2 Dec 2021 12:55:16 +0100
minor changes
Diffstat:
1 file changed, 5 insertions(+), 6 deletions(-)
diff --git a/deform_basin.jl b/deform_basin.jl
@@ -6,10 +6,10 @@ t_start = Dates.now()
# User defined settings
-id = "simulation500" # folder name of simulation
+id = "simulation40000" # folder name of simulation
hw_ratio = 0.2 # height/width ratio of indenter
-def_time = 2.0 # time spent deforming
+def_time = 4.0 # time spent deforming
shortening = true # true if walls should be introduced. false if only a diapir
@@ -21,7 +21,7 @@ shortening_ratio = 0.05 # ratio of shortening of of basin, if shortening
save_type = "iterative" # "iterative" or "overwrite"
-
+boomerang_vel = 0.1 # upward velocity of the indeter
t_start = Dates.now()
@@ -48,16 +48,15 @@ left_edge = round(sim.ocean.origo[1],digits=2)
length = round(sim.ocean.L[1],digits=2)
width = length/3
-hw_ratio = 0.2
init_vertex_pos = [(length+left_edge)/2,-0.2]
grain_radius = SimSettings["r_min"]
vertex_x = init_vertex_pos[1]
vertex_y = width*hw_ratio*sin((pi/width)*vertex_x)
-boomerang_vel = 0.1 # upward velocity of the indeter
-for i = 0:grain_radius*2:width#manipulate the ocean grid
+
+for i = 0:grain_radius*2:width
x_pos = i