lbm-d3q19

3D lattice-Boltzmann code to approximate Navier-Stokes incompressible flow
git clone git://src.adamsgaard.dk/lbm-d3q19
Log | Files | Refs

commit c9c44e772c0500baf8132d28ffc37cd928902390
Author: Anders Damsgaard Christensen <adc@geo.au.dk>
Date:   Mon, 20 May 2013 12:56:18 +0200

Initial commit

Diffstat:
ALICENSE.txt | 674+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
AMakefile | 15+++++++++++++++
AREADME.rst | 30++++++++++++++++++++++++++++++
Albm.c | 529+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
4 files changed, 1248 insertions(+), 0 deletions(-)

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Of course, your program's commands +might be different; for a GUI interface, you would use an "about box". + + You should also get your employer (if you work as a programmer) or school, +if any, to sign a "copyright disclaimer" for the program, if necessary. +For more information on this, and how to apply and follow the GNU GPL, see +<http://www.gnu.org/licenses/>. + + The GNU General Public License does not permit incorporating your program +into proprietary programs. If your program is a subroutine library, you +may consider it more useful to permit linking proprietary applications with +the library. If this is what you want to do, use the GNU Lesser General +Public License instead of this License. But first, please read +<http://www.gnu.org/philosophy/why-not-lgpl.html>. diff --git a/Makefile b/Makefile @@ -0,0 +1,15 @@ +CFLAGS=-g -Wall -pg -O2 +LDLIBS=-lm +BIN=lbm + +run: $(BIN) + ./$(BIN) + + +profile: clean $(BIN) run + gprof $(BIN) > $(BIN)-profile.txt + less $(BIN)-profile.txt + +clean: + $(RM) $(BIN) + $(RM) *.o diff --git a/README.rst b/README.rst @@ -0,0 +1,30 @@ +================ +lbm-d3q19 readme +================ +lbm-d3q19 is a simple, three-dimensional lattice-Boltzmann code to approximate +the Navier-Stokes equations of incompressible fluid flow. + +lbm-d3q19 is licensed under the GNU General Public License, v.3. +See license.txt for more information. + +Requirements +------------ +The build requirements are: + * A C/C++ compiler toolkit, e.g. the `GNU Compiler Collection + <http://gcc.gnu.org/>`_ (GCC) + +Obtaining lbm-d3q19 +------------------- +The best way to keep up to date with subsequent updates, bugfixes and +development, is to use the Git version control system. To obtain a local +copy, execute:: + + git clone https://github.com/anders-dc/lbm-d3q19.git + +Build and run instructions +-------------------------- +lbm-d3q19 is built using `make`, the platform-specific c/c++ compilers. +Execute the following commands from the root directory:: + + make + diff --git a/lbm.c b/lbm.c @@ -0,0 +1,529 @@ +#include <stdio.h> +#include <stdlib.h> // dynamic allocation +#include <math.h> + +// Floating point precision +//typedef float Float; +typedef double Float; + +// 3D vector +typedef struct { + Float x; + Float y; + Float z; +} Float3; + + + +//// SIMULATION PARAMETERS + +// Number of dimensions +const int n = 3; + +// Grid dims +const unsigned int nx = 4; +const unsigned int ny = 6; +const unsigned int nz = 2; + +// Grid cell width +const Float dx = 0.1; + +// Number of flow vectors in each cell +const int m = 19; + +// Time step length +//const Float dt = 1.0; +const Float dt = 1.0e-4; + +// Simulation end time +const Float t_end = 10.1; +//const Float t_end = 1.0; + +// Fluid dynamic viscosity +const Float nu = 8.9e-4; + + +// Gravitational acceleration +//const Float3 g = {0.0, 0.0, -10.0}; +const Float3 g = {0.0, 0.0, 0.0}; + + + +//// FUNCTION DEFINITIONS + +Float3 MAKE_FLOAT3(Float x, Float y, Float z) +{ + Float3 v; + v.x = x; v.y = y; v.z = z; + return v; +} + +// Dot product of two Float3 vectors +Float dot(Float3 a, Float3 b) +{ + return a.x*b.x + a.y*b.y + a.z*b.z; +} + +// Viscosity parameter +Float tau(void) { + return (6.0*nu*dt/(dx*dx) + 1.0)/2.0; +} + +// Get i-th value from cell x,y,z +unsigned int idx( + unsigned int x, + unsigned int y, + unsigned int z) +{ + return x + nx*y + nx*ny*z; +} + +// Get i-th value from cell x,y,z +unsigned int idxi( + unsigned int x, + unsigned int y, + unsigned int z, + unsigned int i) +{ + return x + ((y + z*ny)*nx) + (nx*ny*nz*i); +} + +// Get i-th weight +Float w(unsigned int i) +{ + if (n == 3 && m == 19) { + if (i == 0) + return 1.0/3.0; + else if (i > 0 && i < 7) + return 1.0/18.0; + else + return 1.0/36.0; + } else { + fprintf(stderr, "Error in w: m = %d != 19", m); + fprintf(stderr, ", n = %d != 3\n", n); + exit(1); + } +} + +void set_e_values(Float3 *e) +{ + if (n == 3 && m == 19) { + e[0] = MAKE_FLOAT3( 0.0, 0.0, 0.0); // zero vel. + e[1] = MAKE_FLOAT3( 1.0, 0.0, 0.0); // face +x + e[2] = MAKE_FLOAT3(-1.0, 0.0, 0.0); // face -x + e[3] = MAKE_FLOAT3( 0.0, 1.0, 0.0); // face +y + e[4] = MAKE_FLOAT3( 0.0,-1.0, 0.0); // face -y + e[5] = MAKE_FLOAT3( 0.0, 0.0, 1.0); // face +z + e[6] = MAKE_FLOAT3( 0.0, 0.0,-1.0); // face -z + e[7] = MAKE_FLOAT3( 1.0, 1.0, 0.0); // edge +x,+y + e[8] = MAKE_FLOAT3(-1.0,-1.0, 0.0); // edge -x,-y + e[9] = MAKE_FLOAT3(-1.0, 1.0, 0.0); // edge -x,+y + e[10] = MAKE_FLOAT3( 1.0,-1.0, 0.0); // edge +x,-y + e[11] = MAKE_FLOAT3( 1.0, 0.0, 1.0); // edge +x,+z + e[12] = MAKE_FLOAT3(-1.0, 0.0,-1.0); // edge -x,-z + e[13] = MAKE_FLOAT3( 0.0, 1.0, 1.0); // edge +y,+z + e[14] = MAKE_FLOAT3( 0.0,-1.0,-1.0); // edge -y,-z + e[15] = MAKE_FLOAT3(-1.0, 0.0, 1.0); // edge -x,+z + e[16] = MAKE_FLOAT3( 1.0, 0.0,-1.0); // edge +x,-z + e[17] = MAKE_FLOAT3( 0.0,-1.0, 1.0); // edge -y,+z + e[18] = MAKE_FLOAT3( 0.0, 1.0,-1.0); // edge +y,-z + } else { + fprintf(stderr, "Error in set_e_values: m = %d != 19", m); + fprintf(stderr, ", n = %d != 3\n", n); + exit(1); + } +} + +void init_fluid(Float* f, Float* rho, Float3* v) +{ + unsigned int x, y, z, i; + const Float rho_init = 1.0; + + for (z=0; z<nz; z++) { + for (y=0; y<ny; y++) { + for (x=0; x<nx; x++) { + v[idx(x,y,z)].x = 0.0; + v[idx(x,y,z)].y = 0.0; + v[idx(x,y,z)].z = 0.0; + rho[idx(x,y,z)] = rho_init; + for (i=0; i<m; i++) + f[idxi(x,y,z,i)] = w(i) * rho_init; + } + } + } +} + +// Equilibrium distribution along flow vector e +Float feq( + Float rho, + Float w, + Float3 e, + Float3 u) +{ + Float c2 = dx/dt; + return rho*w * (1.0 + 3.0/c2*dot(e,u) + + 9.0/(2.0*c2*c2)*dot(e,u)*dot(e,u) + - 3.0/(2.0*c2)*dot(u,u)*dot(u,u)); +} + +// Bhatnagar-Gross-Kroop approximation collision operator +Float bgk( + Float f, + Float tau, + Float rho, + Float w, + Float3 e, + Float3 u) +{ + // Without gravitational drag + //return f - (f - feq(rho, w, e, u))/tau; + + // With gravitational drag + Float f_ext; // External force along e + Float m_f = dx*dx*dx*rho; // Fluid mass + Float3 f_g = {m_f*g.x, m_f*g.y, m_f*g.z}; // Gravitational force + f_ext = dot(f_g, e); // Drag force along e + return f - (f - feq(rho, w, e, u))/tau + + (2.0*tau - 1)/(2.0*tau)*3.0/w*f_ext; +} + +// Cell fluid density +Float find_rho( + Float* f, + unsigned int x, + unsigned int y, + unsigned int z) +{ + int i; + Float rho = 0.0; + for (i=0; i<m; i++) + rho += f[idxi(x,y,z,i)]; + return rho; +} + +// Cell fluid velocity +Float3 find_v( + Float* f, + Float rho, + Float3* e, + unsigned int x, + unsigned int y, + unsigned int z) +{ + Float3 v = {0.0, 0.0, 0.0}; + Float f_i; + unsigned int i; + for (i=0; i<m; i++) { + f_i = f[idxi(x,y,z,i)]; + v.x += f_i*e[i].x/rho; + v.y += f_i*e[i].y/rho; + v.z += f_i*e[i].z/rho; + } + return v; +} + +// Lattice-Boltzmann collision step. +// Fluid distributions are modified towards the cell equilibrium. +// Values are read from f, and written to f_new. +void collide( + Float* f, + Float* rho, + Float3* v, + Float3* e) +{ + unsigned int x, y, z, i; + Float rho_new; + Float3 v_new; + + // Parallelize this with OpenMP + // For each cell + for (z=0; z<nz; z++) { + for (y=0; y<ny; y++) { + for (x=0; x<nx; x++) { + + // Calculate macroscopic parameters + rho_new = find_rho(f, x, y, z); + v_new = find_v(f, rho_new, e, x, y, z); + + // Find new f values by fluid particle collision + for (i=0; i<m; i++) { + f[idxi(x,y,z,i)] = + bgk(f[idxi(x,y,z,i)], tau(), rho_new, + w(i), e[i], v_new); + } + + // Store macroscopic parameters + rho[idx(x,y,z)] = rho_new; + v[idx(x,y,z)] = v_new; + + } + } + } +} + +// Lattice-Boltzmann streaming step. +// Propagate fluid flows to cell neighbors. +// Boundary condition: Bounce back +void stream(Float* f, Float* f_new) +{ + + unsigned int x, y, z; + + // For each cell + for (z=0; z<nz; z++) { + for (y=0; y<ny; y++) { + for (x=0; x<nx; x++) { + + // Face 0 + f_new[idxi(x,y,z,0)] = fmax(0.0, f[idxi(x, y, z, 0)]); + + // Face 1 (+x): Bounce back + if (x < nx-1) + f_new[idxi(x+1, y, z, 1)] = fmax(0.0, f[idxi(x, y, z, 1)]); + else + f_new[idxi( x, y, z, 2)] = fmax(0.0, f[idxi(x, y, z, 1)]); + + // Face 2 (-x): Bounce back + if (x > 0) + f_new[idxi(x-1, y, z, 2)] = fmax(0.0, f[idxi(x, y, z, 2)]); + else + f_new[idxi( x, y, z, 1)] = fmax(0.0, f[idxi(x, y, z, 2)]); + + // Face 3 (+y): Bounce back + if (y < ny-1) + f_new[idxi( x,y+1, z, 3)] = fmax(0.0, f[idxi(x, y, z, 3)]); + else + f_new[idxi( x, y, z, 4)] = fmax(0.0, f[idxi(x, y, z, 3)]); + + // Face 4 (-y): Bounce back + if (y > 0) + f_new[idxi( x,y-1, z, 4)] = fmax(0.0, f[idxi(x, y, z, 4)]); + else + f_new[idxi( x, y, z, 3)] = fmax(0.0, f[idxi(x, y, z, 4)]); + + // Face 5 (+z): Bounce back + if (z < nz-1) + f_new[idxi( x, y,z+1, 5)] = fmax(0.0, f[idxi(x, y, z, 5)]); + else + f_new[idxi( x, y, z, 6)] = fmax(0.0, f[idxi(x, y, z, 5)]); + + // Face 6 (-z): Bounce back + if (z > 0) + f_new[idxi( x, y,z-1, 6)] = fmax(0.0, f[idxi(x, y, z, 6)]); + else + f_new[idxi( x, y, z, 5)] = fmax(0.0, f[idxi(x, y, z, 6)]); + + + // Edge 7 (+x,+y): Bounce back + if (x < nx-1 && y < ny-1) + f_new[idxi(x+1,y+1, z, 7)] = fmax(0.0, f[idxi(x, y, z, 7)]); + else if (x < nx-1) + f_new[idxi(x+1, y, z, 9)] = fmax(0.0, f[idxi(x, y, z, 7)]); + else if (y < ny-1) + f_new[idxi( x,y+1, z, 10)] = fmax(0.0, f[idxi(x, y, z, 7)]); + else + f_new[idxi( x, y, z, 8)] = fmax(0.0, f[idxi(x, y, z, 7)]); + + // Edge 8 (-x,-y): Bounce back + if (x > 0 && y > 0) + f_new[idxi(x-1,y-1, z, 8)] = fmax(0.0, f[idxi(x, y, z, 8)]); + else if (x > 0) + f_new[idxi(x-1, y, z, 9)] = fmax(0.0, f[idxi(x, y, z, 8)]); + else if (y > 0) + f_new[idxi( x,y-1, z, 10)] = fmax(0.0, f[idxi(x, y, z, 8)]); + else + f_new[idxi( x, y, z, 7)] = fmax(0.0, f[idxi(x, y, z, 8)]); + + // Edge 9 (-x,+y): Bounce back + if (x > 0 && y < ny-1) + f_new[idxi(x-1,y+1, z, 9)] = fmax(0.0, f[idxi(x, y, z, 9)]); + else if (x > 0) + f_new[idxi(x-1, y, z, 8)] = fmax(0.0, f[idxi(x, y, z, 9)]); + else if (y < ny-1) + f_new[idxi( x,y+1, z, 7)] = fmax(0.0, f[idxi(x, y, z, 9)]); + else + f_new[idxi( x, y, z, 10)] = fmax(0.0, f[idxi(x, y, z, 9)]); + + // Edge 10 (+x,-y): Bounce back + if (x < nx-1 && y > 0) + f_new[idxi(x+1,y-1, z, 10)] = fmax(0.0, f[idxi(x, y, z, 10)]); + else if (x < nx-1) + f_new[idxi(x+1, y, z, 8)] = fmax(0.0, f[idxi(x, y, z, 10)]); + else if (y > 0) + f_new[idxi( x,y-1, z, 7)] = fmax(0.0, f[idxi(x, y, z, 10)]); + else + f_new[idxi( x, y, z, 9)] = fmax(0.0, f[idxi(x, y, z, 10)]); + + // Edge 11 (+x,+z): Bounce back + if (x < nx-1 && z < nz-1) + f_new[idxi(x+1, y,z+1, 11)] = fmax(0.0, f[idxi(x, y, z, 11)]); + else if (x < nx-1) + f_new[idxi(x+1, y, z, 16)] = fmax(0.0, f[idxi(x, y, z, 11)]); + else if (z < nz-1) + f_new[idxi( x, y,z+1, 15)] = fmax(0.0, f[idxi(x, y, z, 11)]); + else + f_new[idxi( x, y, z, 12)] = fmax(0.0, f[idxi(x, y, z, 11)]); + + // Edge 12 (-x,-z): Bounce back + if (x > 0 && z > 0) + f_new[idxi(x-1, y,z-1, 12)] = fmax(0.0, f[idxi(x, y, z, 12)]); + else if (x > 0) + f_new[idxi(x-1, y, z, 15)] = fmax(0.0, f[idxi(x, y, z, 12)]); + else if (z > 0) + f_new[idxi( x, y,z-1, 16)] = fmax(0.0, f[idxi(x, y, z, 12)]); + else + f_new[idxi( x, y, z, 11)] = fmax(0.0, f[idxi(x, y, z, 12)]); + + // Edge 13 (+y,+z): Bounce back + if (y < ny-1 && z < nz-1) + f_new[idxi( x,y+1,z+1, 13)] = fmax(0.0, f[idxi(x, y, z, 13)]); + else if (y < ny-1) + f_new[idxi( x,y+1, z, 18)] = fmax(0.0, f[idxi(x, y, z, 13)]); + else if (z < nz-1) + f_new[idxi( x, y,z+1, 17)] = fmax(0.0, f[idxi(x, y, z, 13)]); + else + f_new[idxi( x, y, z, 14)] = fmax(0.0, f[idxi(x, y, z, 13)]); + + // Edge 14 (-y,-z): Bounce back + if (y > 0 && z > 0) + f_new[idxi( x,y-1,z-1, 14)] = fmax(0.0, f[idxi(x, y, z, 14)]); + else if (y > 0) + f_new[idxi( x,y-1, z, 17)] = fmax(0.0, f[idxi(x, y, z, 14)]); + else if (z > 0) + f_new[idxi( x, y,z-1, 18)] = fmax(0.0, f[idxi(x, y, z, 14)]); + else + f_new[idxi( x, y, z, 13)] = fmax(0.0, f[idxi(x, y, z, 14)]); + + // Edge 15 (-x,+z): Bounce back + if (x > 0 && z < nz-1) + f_new[idxi(x-1, y,z+1, 15)] = fmax(0.0, f[idxi(x, y, z, 15)]); + else if (x > 0) + f_new[idxi(x-1, y, z, 12)] = fmax(0.0, f[idxi(x, y, z, 15)]); + else if (z < nz-1) + f_new[idxi( x, y,z+1, 11)] = fmax(0.0, f[idxi(x, y, z, 15)]); + else + f_new[idxi( x, y, z, 16)] = fmax(0.0, f[idxi(x, y, z, 15)]); + + // Edge 16 (+x,-z) + if (x < nx-1 && z > 0) + f_new[idxi(x+1, y,z-1, 16)] = fmax(0.0, f[idxi(x, y, z, 16)]); + else if (x < nx-1) + f_new[idxi(x+1, y, z, 11)] = fmax(0.0, f[idxi(x, y, z, 16)]); + else if (z > 0) + f_new[idxi( x, y,z-1, 12)] = fmax(0.0, f[idxi(x, y, z, 16)]); + else + f_new[idxi( x, y, z, 15)] = fmax(0.0, f[idxi(x, y, z, 16)]); + + // Edge 17 (-y,+z) + if (y > 0 && z < nz-1) + f_new[idxi( x,y-1,z+1, 17)] = fmax(0.0, f[idxi(x, y, z, 17)]); + else if (y > 0) + f_new[idxi( x,y-1, z, 14)] = fmax(0.0, f[idxi(x, y, z, 17)]); + else if (z < nz-1) + f_new[idxi( x, y,z+1, 13)] = fmax(0.0, f[idxi(x, y, z, 17)]); + else + f_new[idxi( x, y, z, 18)] = fmax(0.0, f[idxi(x, y, z, 17)]); + + // Edge 18 (+y,-z) + if (y < ny-1 && z > 0) + f_new[idxi( x,y+1,z-1, 18)] = fmax(0.0, f[idxi(x, y, z, 18)]); + else if (y < ny-1) + f_new[idxi( x,y+1, z, 13)] = fmax(0.0, f[idxi(x, y, z, 18)]); + else if (z > 0) + f_new[idxi( x, y,z-1, 14)] = fmax(0.0, f[idxi(x, y, z, 18)]); + else + f_new[idxi( x, y, z, 17)] = fmax(0.0, f[idxi(x, y, z, 18)]); + + } + } + } +} + +// Swap Float pointers +void swapFloats(Float* a, Float* b) +{ + Float* tmp = a; + a = b; + b = tmp; +} + +// Print density values to file stream (stdout, stderr, other file) +void print_rho(Float* rho, FILE* stream) +{ + unsigned int x, y, z; + for (z=0; z<nz; z++) { + for (y=0; y<ny; y++) { + for (x=0; x<nx; x++) { + fprintf(stream, "%f\t", rho[idx(x,y,z)]); + } + fprintf(stream, "\n"); + } + fprintf(stream, "\n"); + } +} + +// Print velocity values to file stream (stdout, stderr, other file) +void print_v(Float3* v, FILE* stream) +{ + unsigned int x, y, z; + for (z=0; z<nz; z++) { + for (y=0; y<ny; y++) { + for (x=0; x<nx; x++) { + fprintf(stream, "%.1ex%.1ex%.1e\t", + v[idx(x,y,z)].x, + v[idx(x,y,z)].y, + v[idx(x,y,z)].z); + } + fprintf(stream, "\n"); + } + fprintf(stream, "\n"); + } +} + + +int main(int argc, char** argv) +{ + //printf("### Lattice-Boltzman D%dQ%d test ###\n", n, m); + + + // Print parameter vals + //printf("Grid dims: nx = %d, ny = %d, nz = %d: %d cells\n", + //nx, ny, nz, ncells); + + // Set cell flow vector values + Float3 e[m]; set_e_values(e); + + // Particle distributions + unsigned int ncells = nx*ny*nz; + Float* f = malloc(ncells*m*sizeof(Float)); + Float* f_new = malloc(ncells*m*sizeof(Float)); + + // Cell densities + Float* rho = malloc(ncells*sizeof(Float)); + + // Cell flow velocities + Float3* v = malloc(ncells*sizeof(Float3)); + + init_fluid(f, rho, v); + + + double t; + for (t = 0.0; t < t_end; t += dt) { + collide(f, rho, v, e); + stream(f, f_new); + swapFloats(f, f_new); + } + + fprintf(stdout, "rho\n"); + print_rho(rho, stdout); + + fprintf(stdout, "v\n"); + print_v(v, stdout); + + free(f); + free(f_new); + free(rho); + free(v); + + return 0; +}