slidergrid

Grid of elastic sliders on a frictional surface
git clone git://src.adamsgaard.dk/slidergrid
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commit 01b81b008518de59f62d4471b397364dd6b78f9a
parent 7226d7854eb5fe81d9ea7c55f6bf134a462991c9
Author: Anders Damsgaard Christensen <adc@geo.au.dk>
Date:   Wed, 20 Apr 2016 11:47:16 -0700

simplify relative velocity calculation

Diffstat:
Mdoc/doc.pdf | 0
Mdoc/doc.tex | 4++--
Mslidergrid/slider.c | 13+++++++------
3 files changed, 9 insertions(+), 8 deletions(-)

diff --git a/doc/doc.pdf b/doc/doc.pdf Binary files differ. diff --git a/doc/doc.tex b/doc/doc.tex @@ -74,8 +74,8 @@ relative velocity between the points is found as \citep{Hinrichsen2004, Luding2008}: \begin{equation} \boldsymbol{v}_{i,j} = \boldsymbol{v}_i - \boldsymbol{v}_j + - \frac{||d_{i,j}||}{2} d_{i,j} \times \omega_i + - \frac{||d_{i,j}||}{2} d_{i,j} \times \omega_j + \frac{d_{i,j}}{2} \times \omega_i + + \frac{d_{i,j}}{2} \times \omega_j \end{equation} diff --git a/slidergrid/slider.c b/slidergrid/slider.c @@ -215,12 +215,13 @@ void bond_shear_deformation(slider* s1, const slider s2, const Float3 vel_linear = subtract_float3(s1->vel, s2.vel); // relative contact interface velocity with rolling - const Float3 vel = add_float3(vel_linear, - add_float3( - multiply_scalar_float3(dist_norm/2., - cross_float3(n, s1->angvel)), - multiply_scalar_float3(dist_norm/2., - cross_float3(n, s2.angvel)))); + const Float3 vel = + add_float3( + vel_linear, + add_float3( + cross_float3(divide_float3_scalar(dist, 2.0), s1->angvel), + cross_float3(divide_float3_scalar(dist, 2.0), s2.angvel) + )); // Tangential component of the relative contact interface velocity // Hinrichsen and Wolf 2004, eq. 13.9